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Ecosystem bassed design

Discussion in 'Game Design' started by Kiwasi, May 16, 2015.

  1. sicga123

    sicga123

    Joined:
    Jan 26, 2011
    Posts:
    782
    You don't need to make the economy believable you simply need to make the economic interactions believable for your world and that can be done a piece at a time. It's a game, you get to set the rules.
     
  2. ostrich160

    ostrich160

    Joined:
    Feb 28, 2012
    Posts:
    679
    Other than the RPG style with NPC's, yeh I've been thinking about this, for a possible survival game. Maybe one based on that book (was there a tv series as well), under the dome.
     
  3. Ryiah

    Ryiah

    Joined:
    Oct 11, 2012
    Posts:
    20,128
    There is a TV series that started up two years ago and is still running.

    http://en.wikipedia.org/wiki/Under_the_Dome_(TV_series)
     
    ostrich160 likes this.