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Easy Texture Editor - Edit maps/textures applied on models inside your scene

Discussion in 'Assets and Asset Store' started by Roggi_, Apr 3, 2020.

  1. Roggi_

    Roggi_

    Joined:
    May 14, 2014
    Posts:
    84
    I wanted an image editor inside Unity but couldn't find one. So I made one myself.

    Right now it can adjust: brightness, contrast, gamma, exposure, saturation, hue (there is also a bunch of blend modes that you can use either with a color or a different texture)

    There is also a channel packer and a transform tool for mirroring or rotations.

    The paid version of the asset has a tool to preview your changes real time right in your scene.

    There is a lot more I'd like to do with this tool in the future. (image sharpening, map specific edits like normal map strength, heightmap clamping ..)

    Feel free to post your suggestions.


     
    Kamil_Reich likes this.