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Easier Way to fetch Assemblies

Discussion in '2019.1 Beta' started by dCalle, Nov 22, 2018.

  1. dCalle

    dCalle

    Joined:
    Dec 16, 2013
    Posts:
    55
    Hey folks,

    I stumbled into the Issue that Unity doesn't pack alle Assemblies into Assembly-CSharp (Editor) anymore but forwards them now.

    I have to look in every dll.meta file and look for "Editor: Editor" or "exclude Editor : 0" and other funny strings. isn't there a Utility function out there that passes me all Player/Editor AssemblyNames? That would be nice...
     
  2. dCalle

    dCalle

    Joined:
    Dec 16, 2013
    Posts:
    55
    Alright figured I could use PluginImporter.GetImporters...

    Smart Question in hindsight again^^