What I have done has never been done before, real physics simulation, nothing scripted and all calculated on the fly. Yes i've posted this in as many places as possible as maybe somebody somewhere will realise what i'm creating and get excited ! No more unrealistic games, full simulation all the way. A demo will be posted as soon as its possible, perhaps sooner if anybody would like to help, god knows i've asked enough times. As for a propper camera and going round a track I don't know what you mean, i'm not creating a racing game, the fun of this game is riding the bike however the same principles would work in a racing game. Every bike game ever made has been a poor imitation of proper physics. With modern engines that needs not be the case anymore.