Update on the progress of the update. The next version will most likely be DWP2 since the code base was pretty much all rewritten. The reason for this is that everything is done inside a job (multithreaded) and there will be multiple API-braking changes. Also, performance on multi-core CPUs will be greatly improved. I am working on the development parallel with the game that will be using it and that is the reason it is taking more time than usual, but then again it is essentially a new asset so testing that it is getting in 'real world' will not hurt it.