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Dynamic Resolution In 2019.1 For Pc?

Discussion in '2019.1 Beta' started by Firlefanz73, Apr 12, 2019.

  1. Firlefanz73

    Firlefanz73

    Joined:
    Apr 2, 2015
    Posts:
    1,316
    Hello,

    since 4K Displays exist and there are still older PC or Laptops without a good graphic device:

    Does Dynamic Resolution in 2019.1.0f1 work for PC Standalone build, too?

    There is Nothing in 2019 Manual yet, and in 2018 it says XBOX, PS4.... but Nothing About PC standalone build.

    Thanks :)
     
    Last edited: Apr 12, 2019
    Immu and Peter77 like this.
  2. LeonhardP

    LeonhardP

    Unity Technologies

    Joined:
    Jul 4, 2016
    Posts:
    3,136
    From the 2019.1b manual:

    Supported platforms
    Unity supports dynamic resolution on Xbox One, PS4, Nintendo Switch, iOS/tvOS (Metal only), Android (Vulkan only), Windows Standalone and UWP (DirectX 12 only).
     
    Peter77 and Firlefanz73 like this.
  3. Firlefanz73

    Firlefanz73

    Joined:
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    Thanks a lot, that's good News!
    So it now works on Windows Standalone with DirectX11 & 12? And UWP with DirectX12 as I understand.
     
    Salvador-Romero likes this.
  4. LeonhardP

    LeonhardP

    Unity Technologies

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    No, it's both standalone and UWP where dynamic resolution is restricted to DX12.
     
    Salvador-Romero likes this.
  5. Firlefanz73

    Firlefanz73

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    Any plan for DirectX11? Thanks for the info.
     
    Salvador-Romero likes this.
  6. Salvador-Romero

    Salvador-Romero

    Joined:
    Jan 21, 2014
    Posts:
    54
    Hi,
    Perhaps you have missed the question by Firlenfanz73, so I thought to make it again. Any plans for DirectX11 support for this feature?

    Thanks!
     
    Firlefanz73 likes this.
  7. Firlefanz73

    Firlefanz73

    Joined:
    Apr 2, 2015
    Posts:
    1,316
    Yes, I am still very interested in DX11, since my project is on DX11 and because of other assets I cannot make it DX12....

    Thanks