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Dynamic Resolution and UWP

Discussion in 'Windows' started by Mullan7, Nov 15, 2018.

  1. Mullan7

    Mullan7

    Joined:
    May 23, 2013
    Posts:
    68
    Does it work on Xbox in UWP mode? I've tried playing around with it and couldn't get it to work. The docs just say it's supported on Xbox but doesn't say anything about UWP. Resolution has the biggest impact on my framerate so this would be useful

    Unity warns me to enable frame timing statistics in player settings but I can't see that option there
     
    Last edited: Nov 15, 2018
  2. Tautvydas-Zilys

    Tautvydas-Zilys

    Unity Technologies

    Joined:
    Jul 25, 2013
    Posts:
    7,180
    It is not currently supported on UWP or Windows Standalone player. It is only properly supported when targeting Xbox build target. It is on our roadmap, though.
     
    Deleted User and Mullan7 like this.
  3. WayneLJ

    WayneLJ

    Joined:
    Aug 6, 2015
    Posts:
    12
    hi @Tautvydas-Zilys
    i read Dynamic resolution
    Unity supports dynamic resolution on Xbox One, PS4, Nintendo Switch, iOS/tvOS (Metal only), Android (Vulkan only), Windows Standalone and UWP (DirectX 12 only).
    why i can not see Enable Frame Timing Stats checkbox in player setting?
     
  4. Soner-Sen

    Soner-Sen

    Unity Technologies

    Joined:
    Oct 13, 2016
    Posts:
    16
    hello,
    it was due to a bug that the Enable Frame Timing Stats is not visible for UWP. we are fixing this issue and it will be available with the next release.
     
    Salvador-Romero likes this.
  5. WayneLJ

    WayneLJ

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    Aug 6, 2015
    Posts:
    12
    Thanks @Soner-Sen
    Has this problem been solved? Which version is it resolved?
     
  6. creat327

    creat327

    Joined:
    Mar 19, 2009
    Posts:
    1,194
    It's November. Using 2019.3b11 and still no "Enable Frame Timing Stats" on UWP.

    What does "Next Release" mean? :?
     
  7. sebas77

    sebas77

    Joined:
    Nov 4, 2011
    Posts:
    1,120
    I would like to use FrameTimingManager, but it returns 0 timings on windows standalone PC (NO UWP). Is it normal? (Enable frame timing stats is on)
     
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