Search Unity

Dynamic Multiplayer Character Controller

Discussion in 'Assets and Asset Store' started by Nocazone, Jun 8, 2022.

  1. Nocazone

    Nocazone

    Joined:
    Dec 7, 2021
    Posts:
    20

    A multiplayer Character Controller which can be used in single or multiplayer environments.

    NononZone Multiplayer - YouTube

    The Character Controller can walk, run, variable jump, slide down a slope, fly and swim. Its behavior and its movement is like in the famous MMORPG World of Warcraft.
    Also all surrounding features are implemented like IK_Bone Rigging and weapon attachement.
    Everything is embedded in a huge playground where all interacting elements can be tested and for fun a mini game is implemented with a few quests. The character movement is implemented with RigidBody movement.

    The package comes with a Developer HUD, which makes it easy to start server, clients and hosts with the same build. The Multiplayer Environment is based on Netcode for GameObjects. Weapon spawning and pickup, Shooting, Swimming, Stepping on moving objects and many more is possible together with other players.

    https://assetstore.unity.com/packages/slug/223735