This will probably sound like a dumb question, so if I'm just talking crazy let me know.... Okay, I was playing around with the WWWGoogleImages.unity project, and I was wondering if it would be possible to load in a 3D mesh in a similar way by locating an .fbx file on the web and assigning the newly located mesh to a blank template mesh? If it is (or might be) possible are there any particular documents I should look at besides the WWW classes?
Hi Dan, As far as I know it is only possible to do this with images, to stream objects and place them in the engine at runtime, I think this is not possible (yet).
Yeah, I figured it might be a bit of a stretch, so that's why I asked before devoting a lot of time to the idea. It was just for one of those random pie-in-the-sky ideas anyway. Thanks, dacloo.
I think that would be a really good idea for things like updating games. I might do a feature request. Bill