Hey I just checked out GUIX. It looks really cool and useful and I will probably end up buying it. There's just one problem. The default example makes a menu which is ideal for the web player but when you resize the window it just sticks in the upper-left corner of the screen. How can I make it so it is always centered and it resizes the whole thing to fill the screen? It seems silly to go to all that trouble to allow this for buttons and images and then to drop the ball with the canvas itself. If there is a way to turn a static canvas into a full-screen canvas using GUI.matrix, please provide example code on how to do this. The Unity scripting reference is horribly brief about GUI.Matrix. :/ If you can't resize it, is there a way to at least keep it centered when the window is resized? Thanks in advance. Especially to the good people behind GUIX. It looks like a great tool, I just don't get how to make it do what I *really* want. (I.E. Full-screen menus that look more or less the same on all platforms and at all resolutions.) Thanks again.