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Question Dynamic Anchor Point for Teleportation Anchor

Discussion in 'XR Interaction Toolkit and Input' started by enemali, Feb 18, 2021.

  1. enemali

    enemali

    Joined:
    May 29, 2017
    Posts:
    19
    In Xr interaction toolkit Teleportation Anchor ,how can I make the the Anchor dynamic so the Anchor will always be where the teleportion Ray is because currently I can only teleport to the centre of the Teleportation Anchor, I know I can use the Teleportation Area option but I will like to also have an Anchor so that the player can orient to any direction
     
  2. chris-massie

    chris-massie

    Unity Technologies

    Joined:
    Jun 23, 2020
    Posts:
    231
    You can override
    TeleportationAnchor.GenerateTeleportRequest
    and use the
    raycastHit.point
    like the
    TeleportationArea
    does instead of the anchor transform.
     
  3. JTAGames

    JTAGames

    Joined:
    Mar 7, 2019
    Posts:
    13
    I'm not sure what XR is but we show you how to make a dynamic anchor for our teleportation function and it should work in your XR thing as well.



    You'd probably have to watch the whole video to integrate it but I feel like it'll be worth it as the video is only 9 minutes.