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Question DX12 360 photos

Discussion in 'High Definition Render Pipeline' started by BananaStem, May 13, 2021.

  1. BananaStem

    BananaStem

    Joined:
    Sep 21, 2017
    Posts:
    41
    Hi all,

    I am currently struggling to take any 360 photos in HDRP using DX12. I have tried the Unity Recorder and a 3rd party asset called "VR Panorama" but neither work and I am left with crashes and black screens.

    Does anyone know of any asset or script that can help me out with this?

    Thank you in advance!
     
  2. M4dR0b

    M4dR0b

    Joined:
    Feb 1, 2019
    Posts:
    108
    Y-Hello there,

    take a look at this thread, the last post has a link to a free assets for 360 Equirectangular panoramas, both photos and videos.

    UnityThread 360 Asset
     
  3. BananaStem

    BananaStem

    Joined:
    Sep 21, 2017
    Posts:
    41
    Hey, thanks for the reply. Is this compatible with DX12?
     
  4. M4dR0b

    M4dR0b

    Joined:
    Feb 1, 2019
    Posts:
    108
    Np

    That is a good question. Not entirely sure but I don't see why not, the guy is using compute shader to handle the heavy calculations, so should be compatible. Best way is to download the asset and try it, is clean to install and remove. Let us know.