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World Building Dungeonatory - A Procedural Dungeon Generator Tool

Discussion in 'Tools In Progress' started by Electric_Jelly, May 10, 2022.

  1. Electric_Jelly

    Electric_Jelly

    Joined:
    May 10, 2022
    Posts:
    1
    Dungeonatory
    Hi all,

    This thread is for sharing the progress of the asset, Dungeonatory, I am currently working on.

    Dungeonatory is an editor extension for Unity3D game engine to generate procedural dungeons with ease.

    Procedural generation can be a life saver in game development. Dungeonatory is and will continue to be designed with that idea in mind, in addition to the most important feature of a design tool: user-friendliness. It will transform the level design process miraculously.






    What it is in a nutshell:


    Dungeonatory is a user-friendly procedural dungeon generation tool that can work with 3D models.

    The algorithm of Dungeonatory generates a dungeon, that consists random sized rooms, with the user-specified parameters as number and size values of dungeon rooms.

    It also has a dungeon connectivity parameter that determines the number of pathways between dungeon rooms.

    Currently random objects such as chests and barrels can be spawn on the generated rooms.



    Feel free to provide feedback for it will have an impact on the development of additional features.

    Many thanks.
     
  2. darkknightishaan

    darkknightishaan

    Joined:
    Mar 18, 2020
    Posts:
    1
    Is this tool available for use yet?