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Dungeon Crawler (Player Driven Content) - could use developer feed back plz

Discussion in 'Works In Progress - Archive' started by AlexZ, Apr 24, 2012.

  1. AlexZ

    AlexZ

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    Last edited: Apr 25, 2012
  2. Chris Aoki

    Chris Aoki

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    Uh do we have to log into facebook to test your beta?
     
  3. OmniverseProduct

    OmniverseProduct

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    Looks like it, I tried to play as a guest but it wouldn't let me.
     
  4. AlexZ

    AlexZ

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    Yeah, the characters level up and save the equipment you find, so I have to bind that data to an account of some sort, thought facebook would be the easiest as it avoids account creation.

    bad idea?
     
  5. JRavey

    JRavey

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    Normally, I don't mind, but t wishe to post on my behalf. No thanks
     
  6. OmniverseProduct

    OmniverseProduct

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    have you tried creating a webplayer version and linking just that?
     
  7. AlexZ

    AlexZ

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    Thats what this is, but in order to save persistent data, it needs an account of some sort.
     
  8. AlexZ

    AlexZ

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    I do absolutely 0 posting on your behalf, I dunno why facebook worded it that way :/ pretty stupid.
     
  9. AlexZ

    AlexZ

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    I am going to try to come up with a player prefs solution to store a temp ID, that I can match with a temp id in my sql dbase to save character xp and items earned.

    That way I can get the game to work with guest.
     
  10. OmniverseProduct

    OmniverseProduct

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    I may be understanding this wrong, but you can use playtomic or lumos for this. https://playtomic.com/ http://www.uselumos.com/
     
  11. JRavey

    JRavey

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    I don't care what you say you do, it asks for those permissions. Get that fixed and I would love to see it.
     
  12. AlexZ

    AlexZ

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    Essentially that's what we are trying to create, a service such as those, with a few unique features that they don't have.

     
  13. AlexZ

    AlexZ

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    umm okay. Would you prefer internal account creation instead of Facebook authentication. There is no way to get rid of that permission.


     
  14. JRavey

    JRavey

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    As soon as somebody types "umm" on a public forum, I stop reading. Whatever typed after that was wasted energy.
     
  15. Brad-Keys

    Brad-Keys

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    You can remove the permission after accepting it.
     
  16. Brad-Keys

    Brad-Keys

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    Lumos Analytics is not used for saving/loading game data. You can save event data to it and view it on the Lumos website.

    Playtomic does have a feature for this that they call GameVars, I'm just looking at their feature page.
     
  17. AlexZ

    AlexZ

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    Thanks for your input :)

     
  18. JRavey

    JRavey

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    Did you formerly work for a spammer? They use that same justification, I can just undo what they did.
     
  19. darryldonohoe

    darryldonohoe

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    umm, wow Jravey.

    Anyway AlexZ would love to check it out. But dont have a Facebook account.
     
  20. Zethariel1

    Zethariel1

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    No facebook account either. Could you perhaps allow a guest/I Don't Want To Save Data account type? I mean, some people just want to check it out, don't make them save something just because they were curious (and then you have unused apps lying around, accessing your data and whatnot... Scary.)
     
  21. Meltdown

    Meltdown

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    Not a very bright way to get feedback on your game by requesting account access.

    Also follow the WIP forum rules and post screenshots too.
    And perhaps a guest account with a web player.
     
  22. AlexZ

    AlexZ

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    Thanks for the feedback guys. Been working on guest account support since yesterday, I hope to have it working by today or tomorrow. Ill post an update soon :D