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dude with links textures to material for selling models

Discussion in 'Assets and Asset Store' started by wicked208, Jun 14, 2011.

  1. wicked208

    wicked208

    Joined:
    Oct 25, 2010
    Posts:
    83
    hi, i have refuse my model asset for not have material linked, but i dont know how fix that, i look for answer and dont find, it seams like a common fault but cant find how to resolve it, please somebody explain.
    cheeers
     
  2. kerters

    kerters

    Joined:
    May 13, 2011
    Posts:
    164
    Hi, try this : In your 3d app, link at least one texture map to your UV layout on each object you export.
    Make sure that these textures are already in your unity project folder. Thats it! ;)
    Cheers
     
  3. phex

    phex

    Joined:
    Mar 16, 2010
    Posts:
    725
    Your imported models should have autogenerated materials.
    Just put your texture in (every) material.
     
  4. wicked208

    wicked208

    Joined:
    Oct 25, 2010
    Posts:
    83
    this is the way i do and have refuse from asset store, for have no linked textures. i saw another models from asset store and they have material included in the fbx imported, how can i do that?


    thanks.
     
  5. wicked208

    wicked208

    Joined:
    Oct 25, 2010
    Posts:
    83
    well, i fix that, the mistake was i put in the fbx importer to no generate materials. thanks for your help