Search Unity

  1. Welcome to the Unity Forums! Please take the time to read our Code of Conduct to familiarize yourself with the forum rules and how to post constructively.

Feedback Dropping scripts onto the Inspector

Discussion in 'Editor & General Support' started by djdanlib, Nov 14, 2022.

  1. djdanlib

    djdanlib

    Joined:
    Jan 14, 2017
    Posts:
    15
    Hello, thank you for reading my feedback.

    It seems like there is a too-slim vertical window when you want to drag a script asset from the Project window onto your Inspector to add it to a game object, or drag to rearrange scripts already on a game object.

    The blue insert cursor that appears between scripts on the game object is nice. It would be a much better experience if the drop zone that triggers it was more than 2 pixels tall or whatever it currently is. The insert cursor doesn't have to be taller, that would be a waste of space. Please increase the invisible zone/area that triggers the drop-a-script-here flow. I'm thinking at least the height of a line of text would be easier to manage.

    As easy of a workaround it is, I don't really want to lower my mouse DPI for that.

    Long-time user here, it's been a thing since I started using Unity back in maybe 2015 and I'm still wishing for this in the 2023 alpha.
     
  2. spiney199

    spiney199

    Joined:
    Feb 11, 2021
    Posts:
    3,512
    I always forget you can drag scripts into the inspector to add components, mostly because it sounds painful.

    What's wrong with the Add Component button?