Hello, everyone. I'm asking the question on behalf of my brutal and unshaven programmer partner from Russia. In the new and shiny 4.3 version, Sprites can be given a rendering order in their layer. They also have something called Sorting Layers, which seems to relate to that as well. However, when the scene combines both Sprites and Meshes, meshes do not have anything relating to rendering order, at least nothing I can find. So, the question is, how can I place a mesh in rendering order relative to a sprite and vice versa?