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Drawing Generative Bezier Curves

Discussion in 'Editor & General Support' started by joehamilton, Aug 31, 2010.

  1. joehamilton

    joehamilton

    Joined:
    Apr 24, 2010
    Posts:
    10
    I am currently using trail renderer on an object which is following a spline using spline controller - http://www.unifycommunity.com/wiki/index.php?title=Spline_Controller to draw curved lines....
    It seems that the calculations are made when the application starts because if I adjust the position of any of the control points after the game has started it doesn't effect the movement of the object.

    Perhaps there is a better way of achieving what I am after or a way of getting it to work.

    any ideas guys?

    Cheers
     
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