# Draw line between two objects without LineRenderer

Discussion in 'Scripting' started by CraftCreeperDev, Nov 10, 2018.

1. ### CraftCreeperDev

Joined:
Sep 13, 2014
Posts:
225
I would like to recreate this using code, my first guess would be finding the angle, most likely trigonometry, difference in x and difference in y, and using cos to get the angle and use that as a base for the transformation to create a line. However, I cannot figure out a way to get the x and y coordinates of both ends of the rectangle.

Also, I don't know how to determine wether it's above or below the horizontal. Read EDIT

One final thing is that scale is not the same as length, i.e. just because something has a scale of 1 does not mean it has a length of 1 in terms of the distance between each end.

This is an example of what I would like to replicate.
(https://imgur.com/a/kKDVRV4)

Here is another:
https://imgur.com/a/NiK9LmA

thanks for any help

EDIT: After a bit of experimentation, I figured out that I can see if the difference in y is positive or negative and therefore determine if the line should be above or below the horizontal.