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DRAW DEBUG TOOLS - Debug visually your code

Discussion in 'Assets and Asset Store' started by mourad-bakhali, Mar 31, 2020.

  1. mourad-bakhali

    mourad-bakhali

    Joined:
    Oct 18, 2012
    Posts:
    3
    DRAW DEBUG TOOLS
    Asset Store | Documentation


    OVERVIEW

    Developing gameplay mechanics and systems can be challenging but DrawDebugTools (DDT) make it easy for you by offering several draw functions and functionalities to help you debug visually and know what your code is doing.

    FEATURES
    1. Very easy and intuitive to use
    2. Easy to setup
    3. Many examples that demonstrate how to use it
    4. It has everything you need to visualize complex spatial debug data
    5. It uses unity GL functions
    6. Optimized to work without impacting your game performance
    7. You can call draw functions from anywhere in your code
    8. VR is supported
    9. Works on Desktop, Web and Mobile (IOS is not supported)
    10. Dedicated support
    FUNCTIONALITIES
    • DebugCamera: A detachable camera to help you move freely in your scene while running your game in editor or in standalone.
    • TimeControl: While in debug camera mode you can stop time, slow it down or speed it up.
    • Object debug info: While in debug camera mode you can see the name of the object you are looking at, you also see the materials applied to that object.
    • FloatGraph: Visualize value changes of a given float variable.

    SUPPORT
    mourad@gamedevworks.com


     
    DrDigg0R likes this.
  2. giraffe1

    giraffe1

    Joined:
    Nov 1, 2014
    Posts:
    300
    Cool asset.