I am working on a project in which I need to make to seperate inventories(one for dragging the objects from and the other one for dropping the objects into). But I am stuck(as I am new to GameDev). I want the objects inside the inventories be draggable and dropable. And then update the score accordingly(the score will depend on whether the user has dropped the right object or not). I've tried multiple tutoruials and stuff and still stuck on it. I've created the UI but can't understand how should I do it. Thank you in advance. Each chest is going to have its own inventory.