Hello everyone, recently I was starting getting DPC_Watchdog_Violation (blue screen) on windows 11, while using Unity. Unity giving crash randomly. It doesnt depend on the project. 1. Sometimes it crashes when I just run a game to test it. 2. Sometimes it crashes when I am just coding and suddenly comp freezes and shut itself down. I am using windows 11. I have to switch to Windows 11 because it was started giving blue screen even on windows 10. My computer Asus tuf gaming f15. Intel(R) Core(TM) i5-10300H CPU @ 2.50GHz 2.50 GHz 8.00 GB (7.84 GB usable) 64-bit operating system, x64-based processor NVIDIA GeForce GTX 1650 NOTE: I was developing soft tissue simulation on Unity using ComputeShader for GPU purposes.