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Downsides of OnRenderImage scripts attached to the camera vs the new postprocessing effects?

Discussion in 'Image Effects' started by darthdeus, Sep 21, 2020.

  1. darthdeus

    darthdeus

    Joined:
    Oct 13, 2013
    Posts:
    80
    At this point it seems that there are four different postprocessing solutions? The "old" `OnRenderImage` in a MonoBehaviour attached to the camera, which seems rather simple since one can just define attributes on the MonoBehaviour. The "newer" Post Processing Stack v2 and its PostProcessEffectRenderer. And the URP and HDRP solutions.

    My question is, what are the practical benefits of using PPSv2 with the built-in renderer as opposed to just using `OnRenderImage`? The documentation doesn't seem to compare these two.
     
    UnnervedStudios likes this.