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Downladed latest beta 5, now get Compiler redirection error and cannot do anything

Discussion in '2017.2 Beta' started by CodeLiftSleep, Aug 6, 2017.

  1. CodeLiftSleep

    CodeLiftSleep

    Joined:
    Jul 15, 2017
    Posts:
    44
    I have this appearing on loading my project:

    Compiler redirection error: System.ArgumentOutOfRangeException
    Length cannot be less than zero.
    Parameter name: length at System.String.Substring (System.Int32 startIndex, System.Int32 length) [0x00053] in <a90417619fac49d5924050304d0280bb>:0
    at Program.GetUnityEditorDataDir () [0x00028] in <e78adca0e712493f9396b48e2b41f2ca>:0
    at Program.Compile (System.String[] args, Logger logger) [0x0002f] in <e78adca0e712493f9396b48e2b41f2ca>:0
    at Program.Main (System.String[] args) [0x0000d] in <e78adca0e712493f9396b48e2b41f2ca>:0

    WARNING: The runtime version supported by this application is unavailable.
    Using default runtime: v4.0.30319


    Anytime I try and do something it is constantly compiling scripts and downloading from cache server and basicaly freezes up and I have to close and restart to see what is happening...
    also have 999+ warnings talking about something didn't update because it's not in the assets folder...

    What is going on?? How can I remove this and go back to the last release? This is ridiculuos. Updating should not render a project unusable...where is the backwards compatibility?
     
    Last edited: Aug 6, 2017
  2. LeonhardP

    LeonhardP

    Unity Technologies

    Joined:
    Jul 4, 2016
    Posts:
    3,111
    Hi CodeLiftSleep,
    Have you tried deleting the library folder and re-importing the project yet? It would be very helpful if you could file a bug report with the original project from before the update attached if the editor keeps freezing up. Unfortunately backwards compatibility is not supported, which is also the reason you see a big warning dialog when you try to open a project with a newer version.
     
  3. CodeLiftSleep

    CodeLiftSleep

    Joined:
    Jul 15, 2017
    Posts:
    44
    All I can say is Thank God for github....after a few hours of mesing around trying to fix it, I simply reimported the github project and it took abou 10 minutes to get back up and running.
     
    hippocoder likes this.