How long you should take to file and compress the bundles on a normal case, i have a 140MB (when builded) addressables assets, but this takes like 30-60mins to build, is this normal? At this point Unity is "freezed" but it still building: EDIT: Addressable System version used: 0.5.3
We experienced this up to a complete freeze. Especially with version <0.4.8 it froze regularly and never completed. With 0.5.3 it takes 10-60 minutes to build our projects bundles (based on size of the bundles and complexity). Total size is between 500MB and 2GB (uncompressed)