First off, thanks for providing this engine for free. I'm developing my first game in unity and its saving me loads of time. I was wondering if theres a way to synchronise the exact start time of a sequence. My usecase is that a number of enemies first move towards a waypoint, and when they have arrived there they should all start the same sequence at the exact same time. I have some ideas about implementing this, but I was wondering if theres a function for this in the SDK, as i couldnt find it in the documentation.