Hi everyone, Drop 4 of Visual Scripting for DOTS is ready for you to try! https://drive.google.com/a/unity3d.com/file/d/1_Q0HfjvFt-ozprVrRrhPKkDa1yk45fYr/view?usp=sharing You'll need to create a project using at least 2019.3.0b1 (https://unity3d.com/unity/beta/2019.3.0b1) Features Codegen for coroutines (Wait node) Establish High-Level Nodes documentation and priority Remove Groups from VS (will be replaced by placemats) Floating Graphview tool windows (you can move and dock the blackboard and the minimap) Duplicate node (now both create and duplicate are available) Fixes VSB-276 Dragging a criteria pills from function on canvas will make the graph unusable VSB-265 Drag and drop pills from canvas to port is not always linking on node port VSB-240 Conditional node breaks ui when added between two stacks VSB-195 Searcher Constant Nodes Preview is broken VSB-40 Drag and drop pills from stack header or blackboard to port is not always linking on node port Known issues Nested coroutine won’t work for this version As with the previous experimental drops, this is work in progress that we share to engage in an open discussion with our community. Expect issues and weird workflows as we work our way up to a more final product. Most notably, we are still far from the final user experience, the complexity you see here is not representative of what we want to deliver. We have not yet created high level nodes to reduce the number of operations or finalized our UI to make interactions as intuitive they can be. So kindly take note of the usual disclaimers: Not for production use. Early picture of Visual Scripting, not be representative of the final version. You will need to be tech savvy to use this version. Not yet ready for everyone. Things will change. As always, we are looking for your comments. Enjoy!