Search Unity

  1. Welcome to the Unity Forums! Please take the time to read our Code of Conduct to familiarize yourself with the forum rules and how to post constructively.
  2. We have updated the language to the Editor Terms based on feedback from our employees and community. Learn more.
    Dismiss Notice

Dots no Entity Gizmos

Discussion in 'Entity Component System' started by l33t_P4j33t, Apr 26, 2020.

  1. l33t_P4j33t

    l33t_P4j33t

    Joined:
    Jul 29, 2019
    Posts:
    232
    Why are you not able to click on gameobjects in the editor once they've been converted to entities? it seems like it would be a fairly simple thing to implement, for debugging purposes. just have a system that registers mouse clicks and does raycasts to find what you clicked on, and then you can move the entity and change icomponent values. I know that you can reload subscenes and get the same effect, but it just seems like a needless inconvenience.
     
    lclemens, Orimay and cultureulterior like this.
  2. agurskis22cans

    agurskis22cans

    Joined:
    Jul 17, 2019
    Posts:
    9
    No such feature yet. DOTS is still in early development.