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Official DOTS development status and next milestones - November 2022

Discussion in 'Entity Component System' started by LaurentGibert, Nov 28, 2022.

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  1. boyaregames

    boyaregames

    Joined:
    Jun 23, 2021
    Posts:
    58
    just checked 1.0.8 and subscenes still not working :D
    is it problem with my setup or this is not that version which has webGL fixes?
     
  2. eizenhorn

    eizenhorn

    Joined:
    Oct 17, 2016
    Posts:
    2,653
    It's mostly Editor related issue, Unity version with fix for that still not available yet, but it's on the way (Correct me if I'm wrong @IsaacsUnity)
     
    boyaregames likes this.
  3. IsaacsUnity

    IsaacsUnity

    Unity Technologies

    Joined:
    Mar 1, 2022
    Posts:
    96
    That's absolutely right! We still need one of the fixes to ship together with an upcoming editor, and the intended workflow should work correctly from there.
     
    boyaregames and optimise like this.
  4. Sylmerria

    Sylmerria

    Joined:
    Jul 2, 2012
    Posts:
    365
    So with the release of the entities package, do you have guys a vision for when IJobEntity<T> will be supported ?
     
  5. boyaregames

    boyaregames

    Joined:
    Jun 23, 2021
    Posts:
    58
    Unity 2022.2.20
    Webgl still now working with subscenes
    Am i stupid or once again that was not the right version with fixes?:)

    Edit: Just read in docs
    To use the Entities package, you must have Unity version 2022.3.0f1 and later installed.
    I guess that version was ment
     
    Last edited: May 19, 2023
  6. IsaacsUnity

    IsaacsUnity

    Unity Technologies

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    Mar 1, 2022
    Posts:
    96
    Yes, we are still waiting for the fix to ship. I'll share more once it's available!
     
    boyaregames likes this.
  7. smsunarto

    smsunarto

    Joined:
    Dec 25, 2022
    Posts:
    1
    Appreciate the speedy work here! Just to be sure, do you know when the fix will make into a release? I know it can be very hard to control/predict this, but just want to make sure our timeline is going to fit
     
  8. boyaregames

    boyaregames

    Joined:
    Jun 23, 2021
    Posts:
    58
    Good news: on 2022.2.21f and Entities 1.0.10 in WebGL subscenes now working \o/
    Bad news: when i try to switch scene by pressing UI Toolkit button i have very strange error (see attachment)

    Code (CSharp):
    1. world.clickable.clicked += () =>
    2.                 {
    3.                     title.text = "World";
    4.                  
    5.                     if (!sceneData.ValueRO.StartedLoad)
    6.                     {
    7.                         sceneData.ValueRW.WeakSceneReference.LoadAsync(new Unity.Loading.ContentSceneParameters()
    8.                         {
    9.                             loadSceneMode = UnityEngine.SceneManagement.LoadSceneMode.Single
    10.                         });
    11.                         sceneData.ValueRW.StartedLoad = true;
    12.                     }
    13.                 };

    How should I report this?
     

    Attached Files:

  9. tertle

    tertle

    Joined:
    Jan 25, 2011
    Posts:
    3,626
    haha finally someone else has this!
    I've already reported this (months/years ago) and have been informed josephs hasn't worked at unity for a while.
    When it was investigated I was also told i shouldn't have to worry about it
    So unless it's causing issues in an actual release build I'd just continue ignoring it like I do now.
     
    Rukhanka and boyaregames like this.
  10. IsaacsUnity

    IsaacsUnity

    Unity Technologies

    Joined:
    Mar 1, 2022
    Posts:
    96
    Hello everyone, ECS for Unity is now available with Unity 2022 LTS. Check out our latest roadmap update over here!
     
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