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DOTS build for win 10

Discussion in 'Entity Component System' started by Eldirfar, Dec 23, 2019.

  1. Eldirfar

    Eldirfar

    Joined:
    Feb 9, 2014
    Posts:
    65
    Today I wanted to make first build for Windows 10. It was successful. But after I lauch it I noticed something. Nothing works correcltly. All entites are in position 0.0.0 and I cant move them. Any idea why entities don't work in build? I have tried enabling/disabling burst, switching between mono and il2cpp but no luck. In editor everything works great.
    Unity 2019.3.0f3
    Entities 0.4.0-preview.10
    Burst 1.2.0-preview.11
     
  2. eizenhorn

    eizenhorn

    Joined:
    Oct 17, 2016
    Posts:
    2,685
    You're on SRP? If yes, SRP Batcher enabled or not?
     
  3. RamonKing

    RamonKing

    Joined:
    Dec 13, 2019
    Posts:
    10
    We need more details so that we can help you solve the problem more quickly.
     
  4. Eldirfar

    Eldirfar

    Joined:
    Feb 9, 2014
    Posts:
    65
    Yes Im using SRP copied from Boat Attack demo. And yes the batcher was enabled.

    Sure, but don't know what details are you interested in :)

    Update
    Disabling SRP batcher solved the issue. So question now is why this happening with SRP batcher enabled.