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Dots animation feedback

Discussion in 'DOTS Animation' started by snacktime, Feb 22, 2020.

  1. snacktime

    snacktime

    Joined:
    Apr 15, 2013
    Posts:
    3,356
    It would be nice to keep animation separable from how it's rendered. As in allow for people to use their own custom rendering. Right now you have to actually modify the hybrid renderer itself just to detangle the two.

    Also SkinnedMeshConversion would be nice if that went away in favor of say some helpers. More like RigEntityBuilder. Or even if you choose a more monolithic approach allow for overriding it without having to modify internals.