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Question DOTS 1.0-pre65 Pathfinding using NavMeshQuery API

Discussion in 'Entity Component System' started by Manilux, May 6, 2023.

  1. Manilux

    Manilux

    Joined:
    Jan 31, 2022
    Posts:
    2
    Hello everyone !

    I am currently working on RTS project using DOTS 1.0-pre65. We wanted to add a pathfinding system using NavMeshQuery but I can't find a lot of documention or exemple of a working prototype on this version and I can't manage to implement it on my own.
    Do you guys have any resources to help us ?

    This is the first time I am asking for help on this forum so don't hesitate to ask me for more information I might be doing it wrong.
     
  2. Antypodish

    Antypodish

    Joined:
    Apr 29, 2014
    Posts:
    10,592
    Depending on the scale of RTS game, that including map size and number of units, you want to implement and use flowfield.
     
    toomasio likes this.
  3. Manilux

    Manilux

    Joined:
    Jan 31, 2022
    Posts:
    2
    Indeed flowfield seems very interesting maybe we should use this instead. But I can't find any implementation of it on DOTS 1.0, do you know if it is still compatible ?
     
  4. Antypodish

    Antypodish

    Joined:
    Apr 29, 2014
    Posts:
    10,592
    DOTS compatible with what?
    You will need to write most likely own solution, unless you find some open repos.