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Dose Unity support share JointHierary and AnimationClip?

Discussion in 'Animation' started by yang-yu, May 13, 2014.

  1. yang-yu

    yang-yu

    Joined:
    Mar 8, 2013
    Posts:
    21
    Is there a way to share animations with different models have same hierarchy? It's not about retargeting!
    the animation clip is build for JointHierary, different model with same JointHierary would use the same animation .

    JointHierary: human_22bone.fbx
    AnimationClip: Idel_for_human_22bone.fbx , walk_for_human_22bone.fbx , attack_for_human_22bone.fbx ( use human_22_jth.fbx )
    Model: Monster1.fbx, Monster2.fbx ( use same JointHierary and AnimationClip )

    the animation file is huge, will cost a lot of disk and memory usage, I think share those files in mobile game is very important.