Search Unity

  1. Unity 2019.1 beta is now available.
    Dismiss Notice
  2. The Unity Pro & Visual Studio Professional Bundle gives you the tools you need to develop faster & collaborate more efficiently. Learn more.
    Dismiss Notice
  3. We're looking for insight from anyone who has experience with game testing to help us better Unity. Take our survey here. If chosen to participate you'll be entered into a sweepstake to win an Amazon gift card.
    Dismiss Notice
  4. On February 28th the Feedback website will shut down and be redirected to the Unity forums. See the full post for more information.
    Dismiss Notice
  5. Want to provide direct feedback to the Unity team? Join the Unity Advisory Panel.
    Dismiss Notice
  6. Unity 2018.3 is now released.
    Dismiss Notice
  7. Improve your Unity skills with a certified instructor in a private, interactive classroom. Watch the overview now.
    Dismiss Notice

DollyTrack doesn't show handles

Discussion in 'Cinemachine' started by jj_unity328, Sep 14, 2018.

  1. jj_unity328

    jj_unity328

    Joined:
    Jun 7, 2018
    Posts:
    22
    My dollytrack stopped showing handles and for the life of me I can't figure out why. All I can see is the green track but no more numbered handles I could move around.

    What I mean by handles, you can see them featured in this post: https://forum.unity.com/threads/using-cinemachine-dolly-path-in-v2-0.471392/

    This is what mine looks like:

    upload_2018-9-14_11-1-17.png

    You can see being selected but the handles just don't appear.

    I tried this on brand new projects both on Unity 2018.1.6f1 and Unity 2018.2.0f2.

    My other project on 2018.1.6f1 shows them just fine. I don't know if I should bug report it or I'm missing something very trivial.
     
    Last edited: Sep 17, 2018
  2. Gregoryl

    Gregoryl

    Unity Technologies

    Joined:
    Dec 22, 2016
    Posts:
    2,063
    That's just weird. Do you have anything unusual going on in here?

    upload_2018-9-17_16-37-15.png
     
  3. jj_unity328

    jj_unity328

    Joined:
    Jun 7, 2018
    Posts:
    22
    Everything is checked. (Similar to my alternative project where they still appear)

    So if it's not me missing out something incredibly obvious, should I bug report it along with an example project?

    I'm afraid it only happens on my machine but who knows, if I give the project along maybe not.
     
  4. Gregoryl

    Gregoryl

    Unity Technologies

    Joined:
    Dec 22, 2016
    Posts:
    2,063
    Just managed to make it happen:
    If you have 2 inspectors open, one showing the path and the other locked to a different object, the handles on the path disappear. Did you have a second inspector window open?
     
  5. jj_unity328

    jj_unity328

    Joined:
    Jun 7, 2018
    Posts:
    22
    Yes! I happened to have the Time window opened and lock. Closing it and re-opening Unity fixed it, thanks!

    Reminds me of an old bug I once filed involving 2 Inspectors and the edge collider 2D gizmos not showing up. Mhh.

    I did file the bug for this one as well, but without specifying the 2 inspectors thing (as I didn't know yet it was that), Case number: 1084458

    Thanks for the support!
     
    Gregoryl likes this.