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Doesn't make sense: iOS crash on start up

Discussion in 'Editor & General Support' started by pintianz, Nov 9, 2018.

  1. pintianz

    pintianz

    Joined:
    Mar 1, 2015
    Posts:
    25
    Hey all, I'm having trouble getting my build to run on iOS.

    - Using Iphone 5 (1GB RAM)
    - The app crashes on start up with XCode console printing "Warning: Did receive memory error".
    Screenshot of console
    - However when I check using memory profiler, the memory usage is low only about <300 MB. When I check using XCode instrument, the frame before app crash also show relatively safe RAM usage (<400 MB).
    Screenshot of Memory profiler
    - The app should be well within 50% of RAM usage so why crash with memory warning?
    - I tried another barebone app, it runs just fine and still running with >500MB use (with instrument).

    Anyone have any Ideas? I am kind of at my wits end on debugging this issue.