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Question Does world scale affect quality of HDRP Lights?

Discussion in 'High Definition Render Pipeline' started by Micz84, Nov 23, 2023.

  1. Micz84

    Micz84

    Joined:
    Jul 21, 2012
    Posts:
    443
    We have everything scaled up so that 1 unity unit is 1 cm.
    Does it affect lights and shadows calculation and is it possible to adjust that?

    I noticed that I need to crank the intensity of spotlights to 1e+09 to see their effect and shadows are banded.
     
  2. HIBIKI_entertainment

    HIBIKI_entertainment

    Joined:
    Dec 4, 2018
    Posts:
    591
    Yup, you can consider if you change the scaling your details isn't, since HDRP lighting is physically based per oixel, you're almost growing and shrinking within that space. Kind of light honey I shrunk the kids. Often times you would also shift additional settings along with this, LODs quality samples accordingly to move along with it