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Does Unity use RVO for pathfinding?

Discussion in 'Editor & General Support' started by jomeier, Mar 23, 2014.

  1. jomeier

    jomeier

    Joined:
    Jun 5, 2010
    Posts:
    45
    Hi,

    today I played around with Unitys pathfinding feature and was surprised, how different agents avoid each other.

    Does Unity use the RVO algorithm for local object avoidance?

    Best regards,

    Josef
     
  2. jomeier

    jomeier

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    Jun 5, 2010
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  3. jomeier

    jomeier

    Joined:
    Jun 5, 2010
    Posts:
    45
    Seems to be a difficult question :) Maybe the abbreviation RVO is not very common...

    What I mean is: which algorithm does Unity use for local avoidance? The pathfinding code seems to make agents avoid each other.
     
  4. Mohammed28_

    Mohammed28_

    Joined:
    Apr 23, 2022
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    I know it has been too long since you asked this question, but yes, unity does use RVO.