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Does Unity 5 support multiple people developing a game at once?

Discussion in 'General Discussion' started by Valkronos, May 2, 2015.

  1. Valkronos

    Valkronos

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    Or at least, how would you share the game?

    I'm developing a game with a partner, but I'm not sure how I can get it on his computer, or get us in there at the same time. So does Unity support multiple people developing at once? How would you do it? How would you share it? Any other information on this topic would be appreciated as well.

    Thank you.
     
  2. hippocoder

    hippocoder

    Digital Ape

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    Version control or asset server.
     
  3. Valkronos

    Valkronos

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    How would I use these?
     
  4. Eric5h5

    Eric5h5

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  5. Valkronos

    Valkronos

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  6. Eric5h5

    Eric5h5

    Volunteer Moderator Moderator

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  7. Valkronos

    Valkronos

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  8. der_r

    der_r

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  9. Ostwind

    Ostwind

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  10. elmar1028

    elmar1028

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    Asset Server requires pro version while version control is a third party app so there might be costs.

    I would recommend BitBucket and SourceTree combination. While setting up your project for the first time, you'd better make a backup in case something goes wrong.
     
  11. darkhog

    darkhog

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    SourceTree? Meh. TortoiseGIT is so much better and it integrate with the explorer.
     
  12. elmar1028

    elmar1028

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    Dunno lol. SourceTree worked out pretty well for me :p
    Will try TortoiseGIT for my next project!
     
    der_r likes this.
  13. darkhog

    darkhog

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    It's great, because you don't have to open separate program, it's all in right-click menu of the explorer. Not sure if there is mac version.
     
  14. elmar1028

    elmar1028

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    That sounds great.
    Ignoring the fact that it has "GIT" in it, does it support Mercurial? :p
     
  15. der_r

    der_r

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    Visual Studio Code has GIT built right into it. Unfortunately it doesn't work with BitBucket just yet. :-( I'm using SourceTree to push the project to the server and VSCode to do my commits locally.