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Does this work on my Mac?

Discussion in 'VR on macOS Preview' started by DeepShader, Jan 19, 2018.

  1. DeepShader

    DeepShader

    Joined:
    May 29, 2009
    Posts:
    629
    Hello,
    I'm on a MacPro 2009 with a CPU-Upgrade to a Mac Pro 2012 with 12x 3.46GHz (2x 6-Core-Xeon X5690) with 80GB RAM and a Geforce 980 Ti on macOS HighSierra.

    So my question is.. Can I just buy a HTC Vive and start to develop VR on my Mac?

    It should work with the latest macOS and the Geforce 980 Ti, right?


    Thank you :)
     
  2. thunderbuns

    thunderbuns

    Joined:
    Dec 22, 2017
    Posts:
    5
    How the hell do you have 80GB of RAM?
     
  3. DeepShader

    DeepShader

    Joined:
    May 29, 2009
    Posts:
    629
    Why not? You can have up to 128GB in a Mac Pro with two CPUs (12 cores).
     
  4. unity_6-_ilJ-qmJOiUQ

    unity_6-_ilJ-qmJOiUQ

    Joined:
    Mar 24, 2018
    Posts:
    1
    I got a Vive to work on my 12 core iMac Pro. Works with Steam and Premiere Pro. Finding macOS content on Steam is another story...
     
  5. DeepShader

    DeepShader

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    May 29, 2009
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    629
    Ok, but does steamVR work out of the box in Unity?
     
  6. thunderbuns

    thunderbuns

    Joined:
    Dec 22, 2017
    Posts:
    5
    I personally would give up trying to run unityVR on a mac. Even if you do manage to get it working support is very lax.
     
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