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Does this alpha supports DLSS?

Discussion in '2021.2 Beta' started by zim22, Apr 15, 2021.

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  1. zim22

    zim22

    Joined:
    Feb 25, 2018
    Posts:
    44
    It was announced today that Unity 2021.2 will have DLSS
    But they didn't mention whether it will be added in alpha, beta or release.

     
  2. rz_0lento

    rz_0lento

    Joined:
    Oct 8, 2013
    Posts:
    2,361
    It does not. If you look at the video description:
    Better expect it later than sooner.
     
  3. Aras

    Aras

    Unity Technologies

    Joined:
    Nov 7, 2005
    Posts:
    4,770
    DLSS is not in alpha13, coming later.
     
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  4. BrandyHarrington

    BrandyHarrington

    Joined:
    Apr 19, 2020
    Posts:
    14
    Jeez, this is the ONLY information about DLSS not being in alpha13, on the whole internet. It's not specified in any of the videos, not in any of the threads posted by nvidia or unity, only in this one thread. I wish you guys (unity staff) could write that in the articles/have this info in the videos published by you or nvidia. Spent the last 2 hours looking for the option for DLSS, nothing. This answers it.
     
  5. https://portal.productboard.com/uni...fects/tabs/18-high-definition-render-pipeline
     
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  6. rz_0lento

    rz_0lento

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    Nobody said it would be in alpha 13 either. Instead if you read either the blog post from Nvidia or the linked Youtube video description again, both clearly say: "Before the end of 2021, NVIDIA DLSS (Deep Learning Super Sampling) will be natively supported for HDRP in Unity 2021.2. " Which suggests it's not there yet and more like, it is going to arrive before end of the year.
     
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  7. jjejj87

    jjejj87

    Joined:
    Feb 2, 2013
    Posts:
    1,117
    But let's be honest, do we really believe that DLSS will land in time? ie. before the end of the year? I don't know...man...I don't know...
     
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