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Does the player object need to be present in all scene for multiplayer?

Discussion in 'Multiplayer' started by marcusnieman, Jul 27, 2019.

  1. marcusnieman

    marcusnieman

    Joined:
    Jul 27, 2019
    Posts:
    1
    I'm creating like a very basic multiplayer game wondering if multiplayer is only needed when the game loads? but what about before like at the title screen
     
  2. Ilan1903

    Ilan1903

    Joined:
    Aug 2, 2019
    Posts:
    3
    Why should it be?
    You can just script connecting on some UI element in main menu or something.
     
  3. Joe-Censored

    Joe-Censored

    Joined:
    Mar 26, 2013
    Posts:
    11,847
    Don't just now start a Unet project. You'll run into headaches since it never got a proper bug shake out and was never finished, and since it was deprecated a year ago you're not going to find many people to answer questions. (player object implies Unet)