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Question Does spine with skeletonGraphic decrease FPS

Discussion in 'UGUI & TextMesh Pro' started by thankhuya4, Mar 25, 2023.

  1. thankhuya4

    thankhuya4

    Joined:
    May 29, 2022
    Posts:
    4
    Hi everyone, so i have 35 spine in a scroll first time the fps was normal but when i change new 35 spine the fps drop from 45-50 to 9-12 fps. I try to swap between 2 spines old and new and the fps really change the old spine increase fps and the new spines decrease it. So i do some check in profile
    Under is old spines affect to cpu
    upload_2023-3-25_15-39-36.png
    Under is new spine affect to cpu
    upload_2023-3-25_15-41-11.png
    Seem like some think happend with scripts make it go too high. I had talked with my colleague who create those spines but they said that the process to created spine was the same. I try create a new project to test but result is the same still about the spine. Note that spine here is talk about
    upload_2023-3-25_15-51-48.png
    I tested game on samsung a12. I did search about about Canvas.sendwillRender and do some work like "pixel perfect" in canvas or font static but it does not work.
    Thanks for reading!
     

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