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Does Oculus work in Unity 5 at all yet?

Discussion in 'AR/VR (XR) Discussion' started by hoesterey, Mar 3, 2015.

  1. hoesterey

    hoesterey

    Joined:
    Mar 19, 2010
    Posts:
    659
    I noticed the integration is up and coming for Unity 5. Will the unity 4 integration work in unity 5? Wondering if I can start using 5 with my oculus game yet.

    Thanks!
     
  2. SAOTA

    SAOTA

    Joined:
    Feb 9, 2015
    Posts:
    220
    I have been using it with the Latest RC. The only issue is it throws out errors and does not work in the editor. It builds and runs fine. Waiting on native integration.
     
  3. hoesterey

    hoesterey

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    By "does not work in the editor" do you mean you can't just hit play and see the game run in game-view?
     
  4. LaneFox

    LaneFox

    Joined:
    Jun 29, 2011
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    7,524
    You've been able to use the Rift with Unity for over a year. 5.0 doesn't break that, they're just working on improving it.
     
  5. dshankar

    dshankar

    Joined:
    Feb 28, 2015
    Posts:
    21
    Works fine. Use the Unity 4 integration, but delete the MainMenu.cs file and use the Player capsule.
     
  6. hoesterey

    hoesterey

    Joined:
    Mar 19, 2010
    Posts:
    659
    Ok great! I have not updated to 5 yet (was waiting for full release). The "upcoming rift integration" confused me. ;)