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Does occlusion culling work with Gvr?

Discussion in 'Daydream' started by wojwen, Oct 23, 2016.

  1. wojwen

    wojwen

    Guest

    I know it was messed up in previous versions of sdk and actually caused performance issues. How is it now? Have you tested it yourself?
     
  2. thep3000

    thep3000

    Unity Technologies

    Joined:
    Aug 9, 2013
    Posts:
    400
    We have had some reports of culling performance issues but they are cross platform and not specific to GVR (to our knowledge). Team is investigating. If you have any data points let us know.
     
  3. rakesh_a

    rakesh_a

    Joined:
    Oct 31, 2016
    Posts:
    1
    I think Culling is not working to GVR
    Because I found the point that the rendering speed is slow on android phone after rendering.
    I want to solve this problem