Search Unity

Does Navmesh Surface work with LWRP???

Discussion in 'Navigation' started by Altissimus, Jul 21, 2019.

  1. Altissimus

    Altissimus

    Joined:
    May 11, 2015
    Posts:
    49
    So I put NavMesh surface into my LWRP project and...no visible mesh.

    Does it even work with LWRP? Is LWRP just a waste of time? I really want to use shader graphs but the amount of problems with LWRP just seem to make it too painful.
     
  2. Yandalf

    Yandalf

    Joined:
    Feb 11, 2014
    Posts:
    491
    LWRP should have no influence over the navigation system. The NavMesh is not supposed to be a visible game object, it is only rendered in scene view for debugging purposes.
     
  3. Altissimus

    Altissimus

    Joined:
    May 11, 2015
    Posts:
    49
    Yes....except it isn't being rendered in scene view under LWRP. Hence my post.
     
  4. Yandalf

    Yandalf

    Joined:
    Feb 11, 2014
    Posts:
    491
    Have you made sure the gizmos haven't been turned off?
     
  5. Altissimus

    Altissimus

    Joined:
    May 11, 2015
    Posts:
    49
    Well that fixed it...the Gizmos hadn't been turned off, but turning them off and on again showed the mesh. Weird. And thanks.