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Does monitization SDK do the same thing as the ad service?

Discussion in 'Unity Ads & User Acquisition' started by brando224, Apr 5, 2020.

  1. brando224

    brando224

    Joined:
    Mar 16, 2020
    Posts:
    5
    So I've imported the monetization SDK from the asset store as well as enabled the ad services. But... when I have the ad services enabled I get a dex merging error building error when building my game. It builds fine without the ad services enabled using only the SDK monetization from the asset store.

    I've tested my build without having the ads service on using only the SDK asset and everything works fine, the ads show up etc. but does anyone know if having ad services turned off under services will affect anything such as linking to the dashboard?
     
  2. kyle-unity

    kyle-unity

    Unity Technologies

    Joined:
    Jan 6, 2020
    Posts:
    336
    It's perfectly fine to disable Ads from the Services window if you've included the Asset Store version of the SDK. As long as you're initializing the SDK with a valid game ID your data should make its way to the dashboard.
     
    brando224 likes this.
  3. brando224

    brando224

    Joined:
    Mar 16, 2020
    Posts:
    5
    Thank you so much for the response!
     
    kyle-unity likes this.