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Does Legacy GUI support the Camera Target Display in anyway?

Discussion in 'Immediate Mode GUI (IMGUI)' started by ikriz, Mar 31, 2020.

  1. ikriz

    ikriz

    Joined:
    Dec 3, 2009
    Posts:
    98
    Hey folks does anyone know if the Legacy GUI supports the target display feature in Unity 2018.4?
    I want the OnGUI calls to render to a different camera instead of "Display 1" how to hack this together?
    I have an old project that needs some love thus kinda looking for any kind of quick fix to get this working over multiple displays.
     
  2. neoRiley

    neoRiley

    Joined:
    Dec 12, 2008
    Posts:
    148
    @ikriz did you ever get a response or figure a solution for this?
     
  3. ikriz

    ikriz

    Joined:
    Dec 3, 2009
    Posts:
    98
    Yeah, its unsupported, we eventually went with 1 really large application screen by resizing the window over all the displays. then splitting it up into rendered views