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Does AssetBundles work on 2017.1 ? wtf?

Discussion in 'Editor & General Support' started by Leoo, Aug 1, 2017.

  1. Leoo

    Leoo

    Joined:
    May 13, 2013
    Posts:
    96
    Hello Everyone, am making this post because it's been a few days i've been having huge problems with AssetBundles in Unity 2017.1 and the 2017.2 Beta.

    Right after upgrading my project there is no way i can load prefabs from Assetbundles. or even Load assetbundles?

    Code (csharp):
    1. The file 'none' is corrupted! Remove it and launch unity again!
    2. [Position out of bounds!]
    3.  
    4. The file 'none' is corrupted! Remove it and launch unity again!
    5. [Position out of bounds!]
    6.  
    7. The referenced script on this Behaviour (Game Object 'example') is missing!
    8.  
    9. The referenced script on this Behaviour (Game Object 'example') is missing!
    10.  
    11.  

    Is this a known issue? Wtf is going on?
     
  2. zombiegorilla

    zombiegorilla

    Moderator

    Joined:
    May 8, 2012
    Posts:
    8,984
    Did you update your assetbundles?
     
  3. Leoo

    Leoo

    Joined:
    May 13, 2013
    Posts:
    96
    Well, of course :'( "I did a FULL REBUILD of the assets")