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Does AOV API in HDRP work in Builds?

Discussion in 'Scripting' started by stefanob, Nov 14, 2021.

  1. stefanob

    stefanob

    Joined:
    Nov 26, 2012
    Posts:
    67
    Hello,

    I'm trying to find a way to export AOV images in a Windows Build. I tried the example from here:
    https://docs.unity3d.com/Packages/c...16.857304286.1636488778-1681007139.1633351398

    It works fine in the Editor but not in the Build. I don't get any errors but the resulting images are all the same. No matter if I choose Albedo, Alpha, Normal...etc.

    Thanks!

    [Edit] I found it. There is a checkbox in the HDRP Asset "Runtime AOV API"
     
    Last edited: Nov 15, 2021