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Does anyone need a place to sell their game or game?

Discussion in 'General Discussion' started by MWW, Aug 9, 2014.

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  1. JamesLeeNZ

    JamesLeeNZ

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    That JamesLeeNZ guy is a ****... AMIRITE?

    *chuckle*


    Just noticed something about exclusive rights... that's a fail at the starting post.
     
    zombiegorilla and hippocoder like this.
  2. angrypenguin

    angrypenguin

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    What do you mean by this? Based on my understanding of copyright (as compared to other forms of IP protection such as registered trademarks and patents) this doesn't make sense as a requirement.

    For what it's worth, I echo some of JamesLee's sentiment. There are constructive ways to share doubts or criticism, it doesn't have to be a pecking-party all the time.
     
  3. randomperson42

    randomperson42

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    If I have a quality game there is no way in heck I would submit it exclusively to a brand new site that gamers don't know about - when I can put it on steam and reach millions. If you accept only games that are exclusive to your site then I doubt you will get many quality games.
     
  4. angrypenguin

    angrypenguin

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    I have to agree with this. As an indie, a part of my goal is to get my game on as many different distro channels as possible. I do not have the marketing or brand reach to convince gamers to come to me, so I have to go to them.
     
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  5. Meltdown

    Meltdown

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    You just got rid of 99.9% of your customer base right there.

    When I read something like this, and this whole thread, it tells me you haven't really thought about your business plan properly. And that you've perhaps invested 5 minutes in it and a few forum posts.

    I'd suggest going away, having a long think about what you're doing, how you are going to be different from the competition, and think of a better way to attract interest, because what you are saying right now, makes no sense, and as a developer, it doesn't interest me at all, nor does it look very well thought-out, which is not the kind of business I would ever want to get involved with.
     
  6. CaoMengde777

    CaoMengde777

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    haha yeah i saw that #4 and thought.... eh... what..? .. not interested..
    and exclusivity ?? ... unless you are a branch of disney or rockstar games, or activision ?? or something? ... no.. just, no
     
  7. hippocoder

    hippocoder

    Digital Ape Moderator

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    Sorry OP but I think you need to learn how to do business first.

    1. your grammar is incorrect often.
    2. you ram cookie cutter replies down people's throats, this isn't very personal is it?
    3. you quote your own replies to others.
    4. utterly bizarre requirements.

    Normally I'd let it go, but this is completely bizarre and frankly I wouldn't bother if it were an AAA publisher. I mean we've worked with Intel and are working with Sony right now and those guys in no way ever behave like this. They are friendly and merely require you have a registered business. Your terms restrict people to being from the USA only, which is fair enough, if that is what you want.

    I'd recommend going back to the drawing board on this one, because there's nothing you can possibly offer. If I sound challenging to you, it's because I am. And that's a good thing in business.

    If you did have something cool to offer I'd have spotted it by now.
     
    Last edited: Aug 11, 2014
  8. angrypenguin

    angrypenguin

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    To be fair, if this was his first round of research then he's already found loads of useful information as a direct result.
     
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  9. Meltdown

    Meltdown

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    True, to the OP we are here to help, not discourage you. Please take our advice on board.
     
    randomperson42 likes this.
  10. eskimojoe

    eskimojoe

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    Try something like this:

    1. The developer's name and country must match the name on the bank-transfer, which is pretty standard cookie-cutter agreement.

    2. The developer is a future employee and not a marketing person, so the titles and names of the game are left for the marketing person to handle it instead.

    3. Since the contract is exclusive, it would be reasonable to make the developer an employee so that person develops on a full-time basis, and optionally, pay for copies of UnityPro and other ready-made assets during development.

    If you're looking for free work, try posting to collaboration instead. If you don't have an Inc or LLC company and making things up as you go along, try to refrain from calling yourself a CEO unless you have hundred of employees.

    4. Meet the developers in person instead. Instead of the developers going an office, the company should send someone to meet the developers instead.

    5. There is more terms, but as you can see, I'm making this up as I go along. I could state more, but an arrow hit my knee and I could not state more terms, but this is just the beginning.
     
  11. falconsoft

    falconsoft

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    Hey now hold on a second their guys if this is legit it could be the next (Origin) or a fraud trying to score free games and pass them off as his(or her) own creations...
     
  12. elmar1028

    elmar1028

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    And what else? Because exclusive indie games are not same as AAA games.

    EA's Origin competes with Steam because they provide AAA games they've made. And recently they started making promotions and good deals on Origin, but not on Steam (note they publish their games on Steam as well).

    Your best catch is physical distribution of games because most of us indies cannot afford it vs. digital distribution where we have Steam, GoG etc.
     
  13. elmar1028

    elmar1028

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    It's impossible to steal our own games from us since we can simply write something like: by yourName / by yourCompany.
     
  14. MWW

    MWW

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    I didn't mention it because everything is in our contract, and at the time of the post we were just letting everyone know that we are almost ready to sit down with Indie Developers , We feel it is better to have exclusive rights because of promotions.
     
  15. MWW

    MWW

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    no we will not do anything to hurt anyone ,This is where your copyright comes in
     
  16. Ryiah

    Ryiah

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    That doesn't provide any protection whatsoever.
     
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  17. MWW

    MWW

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    okay good Point
     
  18. MWW

    MWW

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    of course I am listening ,and welcome anything that you have to say
     
  19. MWW

    MWW

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    we have only good intentions forgive us for being new to games distribution
     
  20. MWW

    MWW

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    You have some good Ideas.But

    1.We can only pay someone That is 18 years and older. That's why we want to meet in person with the developers.
    2.we are only selling the Games as a distributor
    3.The reason we want exclusive rights is because of promotions
    4.We are going to meet developers in person it is the only way for us to know a person's age.
    5.we are not new to sales but we are new to games.
     
  21. MWW

    MWW

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    It is only to protect everyone.
     
  22. Dantus

    Dantus

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    Do you feel the age of a person if s/he is right next to you?
     
  23. MWW

    MWW

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    They must show ID and have a SS# that's the law
     
  24. Ryiah

    Ryiah

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    Proper ID does not require someone to be physically present.
     
  25. Dantus

    Dantus

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    That's not possible through Skype? Do you pay the expenses?
     
  26. NomadKing

    NomadKing

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    There are other ways of verifying someone's age without having to meet them.

    I think you'll find that the meeting requirement, and the exclusivity requirement, are going to be big stumbling blocks for a lot of Indie Devs.
     
    randomperson42 likes this.
  27. MWW

    MWW

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    please share your Ideas,
     
  28. MWW

    MWW

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    ???
     
  29. MWW

    MWW

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    Would you feel comfortable sending your hard work to a company that you never met face to face?
     
  30. Dantus

    Dantus

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    Can't you call with them e.g. through Skype using a web cam, such that you can see them and then tell them to send the scanned ID?

    Who is paying for flights? Not every developer is living in your neighborhood.
     
  31. MWW

    MWW

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    Here is an example, Say we did pay the expense, And when we met the developer he was 17 years old we can not enter in an agreement I this state that is illegal because the developer would be a minor.
     
  32. MWW

    MWW

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  33. Ryiah

    Ryiah

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    For a company with a known reputation, such as Steam, I wouldn't have any problems.
     
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  34. MWW

    MWW

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    Of course I have, We are new in the are of games so we will do what's right and what's best
     
  35. MWW

    MWW

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  36. Dantus

    Dantus

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    Flights can be expensive. The developer may not necessarily have lots of money.
    Why can't you verify the identity by having a Skype video call where the ID is shown and additionally you let the person scan or take a photo of it for you?
     
  37. eskimojoe

    eskimojoe

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    If it's a publisher, it's peanuts... trust me... :cool:. The publisher should pay.
     
  38. Devil_Inside

    Devil_Inside

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    Where is your office located?
     
  39. Dantus

    Dantus

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    I am aware of that, but I fear MWW isn't.
     
  40. MWW

    MWW

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    Beverly Hills Calif.
     
  41. MWW

    MWW

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    That could be possible I will talk with the team I just do not want to say something that I am not sure of
     
  42. angrypenguin

    angrypenguin

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    You've said that you're new to games but not sales in general. If I may ask, what's your prior experience?
     
  43. Aurore

    Aurore

    Director of Real-Time Learning Unity Technologies

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    This isn't going so well is it. Closed.
     
    GoGoGadget, Meltdown, JovanD and 4 others like this.
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